Health/Armor/Shield

Health types are a very vital part of the game. This page is unfinished.

Health
Health is the basic form of HP in the game. 1 damage will take away 1 health. Healing works the same way for it too. It regenerates at 1 HP per second after 8 seconds. It is visually green. All classes use Health.

Shield
Shield was introduced in the Spooky Update 2021 and is the exact same as health but the health regen is massively improved and starts at 8 seconds. It is visually cyan and prioritizes over health when damage is taken. Currently the only classes that use shield are the pumpkin classes and portal classes

Armor
Armor has built-in damage resistance. Armor blocks 50% of damage from one shot, but caps at 5 damage negated if the shot does 10 or more damage.

Temporary Armor
Temporary Armor is the same as Armor. There are 2 versions are Temporary Armor:

Non-Regenerative
Non-Regenerative Armor cannot be regenerated in any way.

Timed
Timed Armor is the same as Non-Regenerative Armor but also has a time limit in which all Timed Armor will be lost.